Should factual content and behavior rules live separately?
Explores whether separating content-focused rules from behavioral directives in agent design improves instruction-following and reduces prompt bloat. This matters because it affects how reliably AI agents respond to users.
Fin's Blueprint Team proposes a rule for keeping agent instructions from growing unmanageable: "if it's about content or information, it belongs in the knowledge base. If it's about tone or how to handle specific situations, it belongs in your Agent's instructions." The team frames the alternative as a known failure mode — "Teams keep adding rules every time a new edge case comes up. Before long, the LLM has paragraphs of instructions to process before it can respond" — and reports having both caused and observed this elsewhere: "I've seen this happen at Fin and I've heard the same from other teams. The instinct is always to add more, but the discipline is knowing when to stop."
The reasoning given is economy of instruction, not capability: a short directive like "Be direct about pricing" does "more than a paragraph explaining the philosophy behind your pricing communication strategy," on the premise that factual lookup and behavioral judgment are different kinds of information that belong in different places — one retrievable on demand, one always loaded into the prompt. The team's suggested audit is to find conversations where the agent "answered correctly but the customer still escalated or left negative feedback," on the logic that correctness failures point to the knowledge base while dissatisfaction despite correctness points to the instructions, then to trim instructions that have "grown beyond a few focused rules" by moving content out of them into the knowledge base.
The rule gives a practitioner-side name to a split that Why do language models engage with conversational distractors? documents from the model's side: that paper finds models reliably follow what-to-do instructions but not what-to-ignore instructions, meaning they handle content directives better than behavioral constraints. Fin's content/behavior split functions as a workaround for that asymmetry — by keeping behavioral rules few and explicit in the instructions and offloading content volume into a separately retrieved knowledge base, it avoids asking the instruction-following mechanism to hold the kind of large, accumulating rule set that paper's distractor tests show degrades compliance.
The excerpt gives no mechanism for why mixing content and behavior rules degrades an agent beyond the team's own experience of "paragraphs of instructions to process," and no measurement of how many rules or what prompt length triggers the degradation it warns against. It is a heuristic for information architecture in system-prompt design, not a tested claim about instruction-following limits — but it converges with instruction-tuning research on exactly where behavioral instructions are hardest for models to hold, which strengthens the case that the split tracks a real asymmetry rather than a stylistic preference.
Inquiring lines that read this note 15
This note is a source for these research framings, grouped by the broader line of inquiry each explores. Scan the bold lines of inquiry; follow any specific question forward.
Does generative AI shift knowledge work away from collaborative tasks? How does interface design shape effectiveness in human-AI collaboration?- How does agent design differ fundamentally from interaction design practice?
- What evidence supports splitting agent customization into identity and interaction decisions?
- Does agent experience design produce better outcomes than screen-first design?
- How does context in AI differ from context in conventional software?
- Can Amershi's human-AI interaction guidelines translate into concrete prompting strategies?
- What usability heuristics need agent-specific adaptation for AI interfaces?
- How do context windows constrain AI agent interface design choices?
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Why do language models engage with conversational distractors?
Explores why state-of-the-art LLMs struggle to maintain topical focus when users introduce off-topic turns, despite having explicit scope instructions. This gap suggests models lack training signals for ignoring irrelevant directions.
Fin's content/behavior split is a practitioner workaround for the same what-to-do vs what-to-ignore asymmetry this paper measures
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Does conversation design ownership measurably improve AI agent performance?
Explores whether explicitly designing how AI agents communicate—tone, detail level, handoffs—produces measurable improvements in customer satisfaction and trust compared to default LLM behavior.
sibling note from the same source on the broader case for an explicit conversation-design owner
Related papers in this collection 8
Papers most semantically related to this note, ranked by cosine similarity in the embedding space.
- Scaling Reasoning, Losing Control: Evaluating Instruction Following in Large Reasoning Models
- It's Not What You Say, It's How You Say It: Evaluating LLM Responses to Expressions of Belief
- HumanAgencyBench: Scalable Evaluation of Human Agency Support in AI Assistants
- LatentSkill: From In-Context Textual Skills to In-Weight Latent Skills for LLM Agents
- Can Large Language Models Reason and Optimize Under Constraints?
- Controlling AI Agent Participation in Group Conversations: A Human-Centered Approach
- Assistant or Actor? Student Trust, Control, and Delegation Regret When Using a General-Purpose AI Agent
- When Thinking Fails: The Pitfalls of Reasoning for Instruction-Following in LLMs
Original note title
Fin's Blueprint Team says tone and behavior rules belong in agent instructions while content belongs in the knowledge base