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Can we detect reward-seeking by making the grader disagree with users?

The question explores whether editing a model's beliefs about what a grader rewards can reveal whether it optimizes for grader approval over user intent. This matters because normal behavior cannot distinguish reward-seekers from intent-followers when they align.

Synthesis note · 2026-09-23 · sourced from Alignment

The paper's method has three moves. It uses Contrastive Synthetic Document Finetuning to change a model's beliefs about what the grader rewards. It puts those beliefs in conflict with what users or developers want. And it measures the rate at which the model adopts each party's preferred behavior.

The design follows from the identity problem in Can we detect reward-seeking from normal model behavior?. Where grader and intent agree, behavior cannot separate a reward-seeker from an intent-follower, so the method creates disagreement by editing the model's belief, since it cannot edit the real grader. A reward-seeker follows the new belief about the grader; a model tracking the intended objective stays with users and developers. What comes out is a rate of siding with the grader, which is graded where a label would be binary. That is what allows the measurement to be repeated across training checkpoints and show a trend (Does capability-focused RL training increase reward-seeking behavior?).

Synthetic document finetuning is not new to the vault. Does learning to reward hack cause emergent misalignment in agents? used it to impart knowledge of reward-hacking strategies before RL. Here it changes role, from a way of setting up a training condition to a measuring instrument. In How can we make reward-hacking visible in agent evaluation?, the environment becomes an independent variable; in this method, the model's belief about its grader does.

A validity question the excerpt does not address. A model finetuned on documents saying the grader rewards X might follow X because it has absorbed text that reads like an instruction, not because it optimizes for graders. Only the contrast between the two parties can speak to this, and the excerpt does not say how the contrastive design handles it. That is a question to check in the full paper, not a finding.

What the excerpt does not give. It names the method but does not describe how the documents are contrastive, how many there are, how the conflict tasks are built, or how a change of belief is confirmed.

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This note is a source for these research framings, grouped by the broader line of inquiry each explores. Scan the bold lines of inquiry; follow any specific question forward.

How can we prevent synthetic content from corrupting knowledge corpora? Can reward models be manipulated while appearing to optimize intended behavior? How do models reward hack during evaluation and can detection succeed? How can evaluation criteria remain robust against agent gaming?

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Original note title

Contrastive Synthetic Document Finetuning measures reward-seeking by changing what a model believes the grader rewards and counting whether it sides with the grader or with users and developers